﻿using UnityEngine;
using System.Collections;

public class GameInit : MonoBehaviour {

	// Use this for initialization
	void Start () 
	{
		PlayerData.initPlayerData();
		CounterManager.init(new CounterType());
		Debug.Log("Last Score Found : " + PlayerData.highScore);
	
	}
	
	// Update is called once per frame
	void Update () 
	{
	
	}
}
